A squad-based tactical RPG with fluid turn-based combat, crafting, and outpost management.
Latest Updates from Our Project:
We're funded! | Stretch Goal reveal.
about 2 years ago
– Wed, Oct 19, 2022 at 05:08:11 AM
That's right. We reached our goal!
It was a crazy month, but we made it thanks to your trust in the project!
However, we are not stopping. There are 30 hours left, and we have a Stretch Goal to unlock - a character creator.
Time is short, but with joint efforts, we can do it. Spread the word, and Zoria will move to the next level.
48 hours left to the finish line!
about 2 years ago
– Wed, Oct 19, 2022 at 12:10:35 AM
Hey everyone!
This was a busy month! We have raised over 30 thousand euros until this day!
These last 48 hours are extremely important; we're very close to reaching the goal, so share the information about the campaign!
Let's recap what we have in our rewards (depending on the pledge tier):
Access to the extended demo - after the campaign ends, backers will receive the extended build, which will cover additional quests taking place on the new land added to the existing demo (2-3 hours more of content)
Digital bestiary - the carefully crafted document with tips and information on the dangerous creatures you'll encounter on the journey (we were writing about it yesterday)
Digital soundtrack
Your name in the Credits
Exclusive Discord role
and even:
Your own sidequest
Your name in the Hall of Fame
at the highest tiers!
We can do this! The above rewards are waiting with multiple features and improvements we have planned and prepared for you! Adventurers, unite, invite friends to the team, and let's do our best to experience the best possible journeyin the land of Zoria!
Cheers!
Team Zoria
Backer reward - a digital bestiary
about 2 years ago
– Tue, Oct 18, 2022 at 02:09:48 AM
Hey everyone!
The world of Zoria contains multiple different enemies; you will cross swords with humans and fight many monsters. Creating a bestiary is a must in this case; therefore, we are preparing one for you! It will be available as a separate digital book, so you can check on the monster you're interested in whenever you want! Below you'll find a couple of sketches of the monsters you will meet while exploring the world.
Demon Minion
Spawn Digger
Greater Forest Demon
From the bestiary, you'll learn where to look for specific species, their strong and weak sides, how to fight or avoid them, and of course, what they look like. It's important to always be prepared and know what kind of danger you may encounter along the way!
Today we also want to shoutout Tears of Magic - a fantasy RPG inspired by titles like Breath of Fire and BioWare games like Mass Effect and Dragon Age, where you play a dragon in a beautiful pixel art 2.5D world with a rich story, colorful characters, and fluid mechanics like skill growth, crafting, relationships, combat, minigames and more.
The game is designed to make you the writer of your story and not just the reader of a fantasy book. Your choices will define your personality, which will affect dialogue options and cutscenes!
Check out the Tears of Magic Kickstarter page here!
We also want to remind you about our Social Media Challenge! We need 14 more retweets of the trailer post pinned to our profile to reach the Tier 3 reward! Let's fully experience the quest of the bizarre NPC!
Until the next time!
Team Zoria
Dev Diary #7 - Crafting
about 2 years ago
– Sat, Oct 15, 2022 at 12:22:57 AM
Hey adventurers!
Crafting is the iconic aspect of the RPG genre; indeed, in Zoria, you can also craft items. Let's talk more about this topic and dig into the specifics!
Crafting in Zoria revolves around two key elements – recipes and the player's freedom to experiment and optimize.
The Crafting Screen:
The screen is split into three parts:
Available recipes on the left side
Inventory with all the available materials and crafting items on the right side
The crafting area is in the center.
Once a recipe is selected, that item's characteristics, base stats, and requirements appear in the crafting area. You have to fill each requirement slot with the specified number of materials (e.g., two crystal slots and one metal slot).
The item's stats change according to the materials used to fill the slots, with the complete stats visible in the central screen's upper part.
The lower part of the central screen is where the unique slots are located: the Crafting Kit slot and the Unstable Slot.
Below them is the item's cost to craft and the Crafting Chance, which will remain 100% as long as no material is added to the Unstable Slot.
Recipes:
A recipe is necessary to craft any item like armor, Weapon, or Trinket. You can acquire these recipes in several ways:
Exploration – either on the main area map or exploring dungeons and hidden places.
Quest rewards – by performing certain tasks and doing various quests.
Missions – by sending characters on unattended missions that reward recipes.
Recipes and items they help craft are grouped by rarity:
Common
Uncommon
Rare
Exotic
Epic
Each recipe allows the player to craft a specific item: Armor, Weapon, or Trinket of the recipe's rarity.
All recipes have the following:
Item Level.
Item Type: Armor, Weapon, Trinket
Base Stats – 1 to 3 base stats specific to the recipe, depending on item rarity.
Item Durability.
Crafting Kit slot.
Crafting slots, the number depending on rarity.
Unstable Slot.
Item Level:
Each recipe can craft an item of a certain level, its base stats depending on this level as much as the recipe's rarity.
Item Type:
For Armors – Armor Type – light, medium, hardened, heavy
For Weapons – Weapon Type – sword, axe, dagger, etc.
Base stats, depending on item types:
Armors can have 1-3 Main Stats, depending on rarity - Stamina, Strength, Agility, Intellect.
Depending on rarity, weapons can have 1-3 Main or Secondary Stats.
Shields can have 1-3 Main Stats, depending on rarity, and a Block Chance Stat.
Trinkets can have 1-3 Secondary Stats, depending on rarity.
These stats are fixed for each recipe and will add their values to the custom slots of the recipe.
Item Durability:
All items have base durability. This base durability is based on the Common Crafting Kit.
You can improve the item's durability by using better Crafting Kits.
Crafting Kit Slot:
Crafting Kits are the base of any item to be crafted.
You can use the Common Crafting Kit to prepare any weapon or armor item, and it comes with a base Durability value.
Players can use other Crafting Kits to craft specific items of greater durability – Uncommon, Rare, and Exotic Crafting Kits provide greater durability for the crafted item. Still, they are specific to an item type.
The type of Crafting Kit used is entirely at the player's discretion; the recipes have no limitations.
Freedom to experiment and optimize:
The Crafting Slots and Unstable Slots together allow the player to experiment and craft several different items based on the same recipe, depending on the materials used.
Crafting Slots
Depending on rarity, a recipe has 2-5 crafting slots.
Each Crafting Slot has a Material Type and a quantity – e.g., For a common item, the recipe can have the following slots: 2x Metal and 3x Fabric.
For an item to be crafted, you must complete all required slots.
An item will be successfully crafted using materials of the type and quantity specified in the Recipe: Metals, Fabrics, or Crystals.
Each material provides a different stat allowing the player to experiment and create additional items starting from the same recipe.
Completing all Crafting Slots with the appropriate materials results in a 100% chance to craft that item.
Unstable Slot
This is the true wildcard of the crafting system, allowing the player greater freedom in crafting but bringing along greater risk in the crafting process.
Additional to the normal Crafting Slots that provide a 100% chance to craft the item, all recipes also include an unstable slot.
This unstable slot is optional; filling it is not required to craft an item.
The Unstable Slot is the only slot where Fragments can be placed, a particular type of crafting material that provides enhanced stats.
The Unstable Slot allows the player to craft more powerful items but decreases the added risk of the item's chance to be successfully crafted.
For each item placed in the Unstable Slot, the chance to craft decreases by 15%, and the item's durability decreases by 3%.
The Blacksmith:
Being part of the Outpost facilities, crafting is accessible through the Blacksmith and uses the Outpost inventory, where all the materials accumulated during the player's adventures are located.
We hope you enjoyed this dev diary. Just a reminder that there are six days left in the campaign, so we encourage you to support us in reaching our goal! Send Zoria to your friends, siblings, parents, and colleagues. Let them know about the power and timelessness of tactical RPGs!
Until the next time!
Team Zoria
Dev talk - Tiny Trinket Games interview in kormakrtv
about 2 years ago
– Thu, Oct 13, 2022 at 01:40:35 AM
Today we invite you to an extensive, almost two-hour conversation with NeLeS, one of the developers of Zoria: Age of Shattering, in which he talks about many aspects of the game that are not yet known to you. NeLeS also explains many of the features and plans and presents interesting facts from the development.
We highly recommend it for your morning coffee as it is a compendium of knowledge about Zoria, sometimes in a very loose form.